Magic Missile Greater
Greater Magic Missile
[Evocation] [Force]
Level: [Arcane 6], [Generalist 6]
Components: [S] and [V]
Casting Time: 1 Standard action
Range: Medium (100 ft. + 10 ft. per CL) @{medium_range} ft.
Effect: 1 Missile per 5 CL, maximum 4 [[{floor(@{cl}/5),4}kl1]] missiles
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Your character releases one unerring missile per 5 CL, up to 4 missiles. Each missile deals 6d6 force damage on hit. These missiles must be split up among as many targets as they can, if possible.
Start with the first missile at CL 5. Add the second at CL 10, the third at CL 15, and the fourth at CL 20. Each missile has its own damage roll.
VTT Macro Description:
@{character_name} fires [[{floor(@{cl}/5),4}kl1]] missiles. Each missile deals force damage:
Missile 1 (CL 5): [[6d6+(6*@{spell_prof})]] force damage.
Missile 2 (CL 10): [[6d6+(6*@{spell_prof})]] force damage.
Missile 3 (CL 15): [[6d6+(6*@{spell_prof})]] force damage.
Missile 4 (CL 20): [[6d6+(6*@{spell_prof})]] force damage.
Set this spell as utility. Begin with only Missile 1 in the macro description; add each later missile line when your CL reaches the level shown.